🥰Quality of Life
Enjoy all the features and improvements we've implemented on our server to bring more comfort and exclusivity to your gameplay:
-> Added Yul Remote Card:
-> By Default in Cabal, right-clicking on a Upgrade Core(Low, Medium, High, Highest or Ultimate) from anywhere opens the item enhancement interface:
We have also implemented
-> Right clicking on the Force Core(Low, Medium, High, Highest and Ultimate) from anywhere opens the Add Item Slot Option interface to slot items:

-> Right-Clicking on the Extreme Core(From Level 1 to 12) from anywhere opens the Extreme Upgrade Interface:

-> Also, by default. right-clicking on the pet Untrain Kit(Yellow) and Pet Ultrain Kit Option(Pink) from anywhere opens the Pet Untraining Interface:

Additionally, we also implemented that the Training NPC(Alchemist funcion for pets) would be triggered simultaneously.

-> Right-clicking on the Merit Medal(Luminosity or Storm and other variations when evaluating) from anywhere, opens the Evaluate Merit Medals Interface:
-> Added Auto Quest, Auto Loot and Loot Announcer Funcions(top right corner besides map):

-> Drop Announcer System:
-> Improved the announcement when receiving a rare item from a box:
-> The announcement of the success from Extreme Upgrade, from level 4 onwards will be announced for everyone online in the server:

-> Changed for the name of the opposing nation characters names to be displayed:

-> Changed so that it is possible to level up ALL Awakened Auras(Fire, Ice, Thunder and Water):
-> Changed so that it is possible to level up ALL Skill Transcendence training slots:
-> Added to the N shop: A way to exchange Upgrade Core Sets for Normal Upgrade cores, Merit Medal Exchanges, so you can exchange your tickets into your nation medals, Costume Cubes/Books, Potion of Honor Medal, Megaphones for Cores, AP Saver, and bigger stacks of Selena for a faster exchange.
-> Added an in game ticket system and a ticket shop in Yul to help players with their progress.

-> Removed the alzs value for all items inside the game:

-> Classes:
Removed cast time from WI Charging Spirit and Raise Spirit.
Removed damage division in the following classes: GL, BL, FG, FA, WA, FB and FS.
Reduced the cast time of A&B (BM3) for all classes.
-> Dungeons:
Reworked dungeon achievement stats and required dungeons from Map Part to EOD B3F.
Removed the Force Core Drops from Wing Dungeons.
Added the new shortened version of IC2.
Reworked AOS1, AOS2, FT1, FT2, AFT2 and SOD
Added the Piece of Chief Laxar's Crystal as a reward for clearing AMI 6 times in one day.
Increased the EXP gained from the following dungeons: FT3, GOD, MI, AMI and Automata Lab.
Changed Wing Dungeons. Drops increased and runs reduced, same rewards fewer runs.
Added Faded Jewels as a reward for clearing 5, 10, 15 and 20 runs in certain dungeons.
- Alzes Value from Faded Jewels:
Faded Red Jewel = 6m
Faded Orange Jewel = 10m
Faded Yellow Jewel = 20m
Faded Green Jewel = 40m
Faded Blue Jewel = 80m
Faded Violet Jewel = 120m
Faded White Jewel = 160m
Faded Black Jewel = 200m
- By converting certain runes in the ticket converter, the player will obtain Karma Essence, this Karma Essence will be used to level up out custom karma runes, at the moment only Ignore Resist Critical Damage is avaliable, the rates of Runes to Essences are the following:
Critical Damage = 1 Karma Essence
Max Critical Rate Up = 1 Karma Essence
HP II = 2 Karma Essence
Normal Damage Up = 2 Karma Essence
Defense II = 3 Karma Essence
Ignore Accuracy = 3 Karma Essence
Critical DMG II = 3 Karma Essence
Ignore Evasion = 5 Karma Essence
Ignore Resist Skill Amp. = 5 Karma Essence
Ignore Resist Critical DMG = 5 Karma Essence
Ignore Evasion = 5 Karma Essence
Ignore Damage Reduction = 5 Karma Essence
Attack II = 7 Karma Essence
Magical Attack II = 7 Karma Essence
DMG Reduction II = 2 Karma Essence
Ignore Resist Critical Rate = 20 Karma Essence
-> NW
Removed the Root from Guardians .
Increased the Score Multiplier from all sorts.
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